First and foremost, we must realize that the BenQ XL2411P is a screen dedicated above all to gamers. With its affordable price, it will not give you complete satisfaction if you are a designer in addition to being a gamer: its goal is not there. Nonetheless, as a not too demanding (but a little bit nonetheless) player, BenQ seems to have done its job well and offered a good quality screen.


Screen type LCD
Dimensions 21.9 x 57 x 55.9 cm
Weight 3.60kg
Size in inches 24 ″
Response time 1ms
Resolution 1920 x 1080 pixels (1080p Full HD)
Refresh rate 144Hz
Height-to-width ratio 16: 9
Curved screen No
Height, rotation, tilt adjustments Yes
Ports HDMI, CVI-D, DisplayPort, jack
Integrated speakers No

Screen ergonomics

BenQ ZOWIE XL2411P gaming monitor

Visually, the BenQ XL2411P is no-frills: it is completely black, whether the foot, the frame, the buttons, everything is black or even anthracite gray if you want to be picky. This allows it to give itself a very sober, very simple, and quite effective air, as well as we could almost confuse it with the screens arranged in the “computer rooms” of our universities (when these are no longer cathode ray tubes). 

At the back, we find the DVI-D, HDMI, DisplayPort, and jack ports(for audio), as well as, of course, the power input. Good to know: the foot is relatively large, this being due to the possibility of swiveling the screen 45 ° to the left or to the right, as well as that of raising or lowering it by several centimeters; it is also possible to tilt it 5 ° forwards and 20 ° backward, to find the angle that best fits. This is also essential since the screen faces problems of ‘viewing angles.

The edges are rounded, the small logo at the bottom left is white, and the screen settings are made via the small panel arranged at the bottom right, in the form of a plastic “outgrowth.” BenQ had an excellent idea to make the panel’s edges in matt plastic so that the screen’s lights and your games will not reflect on the small thickness still visible under the image. The buttons themselves are arranged on the lower edge of the screen, as is often the case. Therefore, we are in the very classic, but this avoids initiatives a little too far-fetched that we can often find on the equipment dedicated to video games.

A full OSD

Therefore, the buttons provide access to the screen menu, which turns out to be relatively comprehensive. We can adjust the gamma, the color temperature, the brightness, the contrast, the Overdrive (a technology designed to improve the image’s fluidity but can reduce the quality a little), and many other features. It is often possible to save here up to three different settings profiles. It is convenient to switch from a game to a film or office automation, for example, since these activities do not require the same performance or color schemes. However, some features like FreeSync will be missing.

How is the display doing?

In terms of standard settings, i.e., those automatically configured once the screen is on for the first time, we must admit that we are not yet on something very pleasing to the eye. Between too cold image and unreliable colors, BenQ has not really been able to highlight its panel’s qualities in its pre-configurations, and it is a shame since a user not used to the settings of a screen will feel a little wronged.

BenQ ZOWIE XL2411P gaming monitor display

For the others, it only takes a few clicks on the buttons placed under the screen to arrive at a much better conclusion. Based on the screen’s standard profile, all you have to do is change the finicky settings: decrease in brightness, increase in contrast, choice of gamma profile and temperatures to be drawn a little more towards red than towards blue. . Unfortunately, switching to 144Hz will tend to pull the colors down a bit, and you will have to change some settings again (mainly gamma).

Is the response time up to par?

BenQ’s promise, with its XL2411P gaming monitor, is simple: the response time must be 1ms. The holy grail for so many gamers seems to be at hand. Since the end of cathode-ray screens, which, paradoxically at the time they refer, had no problem with response time, many players have been looking for the lowest possible response time to avoid ending up with a handicap certain in the middle of the game.

To be clear, BenQ did the job correctly on this screen: with the response time of 1ms and the refresh rate at 144Hz, we come to “input lag” (display delay between keyboard action/mouse and the action on the screen) of 4ms maximum, an excellent observation, therefore.

  • Exemplary response time
  • Simple and efficient design
  • 144Hz compatible
  • Height-adjustable foot
  • Average colors in basic settings
  • Image degradation at certain angles
  • No FreeSync